AI Insights · Timothy · October 2021
Top 5 Sniper Games Performance in South America Q3 2021
In Q3 2021, the top sniper games in South America experienced varied trends in downloads, revenue, and active users on a unified platform.
In the third quarter of 2021, the performance of the top 5 sniper games in South America on a unified platform showed diverse trends in downloads, revenue, and weekly active users. Here’s a closer look at each game’s metrics:
Sniper 3D:Gun Shooting Games from Wildlife Studios saw a steady weekly revenue, peaking at around $25.7K in late June and fluctuating between $21K and $24K throughout the quarter. Weekly downloads reached a high of approximately 336K in mid-July but tapered off to around 229K by the end of September. Weekly active users experienced a decline from 1.76M at the beginning of the quarter to about 1.47M by the end.
Sniper Honor: 3D Shooting Game by 707 INTERACTIVE saw a modest weekly revenue, with a peak of $120 in mid-September. Downloads were significant early in the quarter, hitting 156K in mid-July, but saw a decline to around 54K by the end of September. Active users mirrored this trend, starting at 99K and peaking at 259K in mid-July before dropping to about 111K at the end of the quarter.
Sniper Strike FPS 3D Shooting from Mobile Gaming Studios Ltd. demonstrated varied weekly revenue, peaking at $5K in late June and gradually decreasing to approximately $2.3K by the end of September. Downloads showed an initial increase, reaching 36K in mid-August, but later settled around 9.9K. Active users saw a notable increase mid-quarter, peaking at 43K in late August, before stabilizing around 17K.
Guns Master by BoomBit Games had minimal revenue, peaking at $26 in mid-September. Weekly downloads showed a significant rise in mid-September, reaching 21K, while active users increased from 68K at the start of the quarter to approximately 80K by the end.
Sniper Shot 3D -Call of Sniper by Mouse Games saw negligible revenue throughout the quarter. Downloads remained relatively stable, averaging around 10K weekly. Active users showed a steady decline from approximately 509K at the start of the quarter to about 461K by the end.
These insights are based on data from Sensor Tower. For a more detailed analysis and further insights, visit Sensor Tower.